After hanging out here for a while, the future of games has been on my mind quite a bit. Twelve years ago, when I was a pretty intensive gamer, it wasn't as "in" to be a gamer as it is now. It makes me wonder what we can expect. If games are tailored more and more for mainstream tastes, will this be a good thing for the industry, or a bad thing?
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The Future of Gaming
Posted 17 March 2014 - 11:18 AM
Well, games have to be "tailored for mainstream tastes" to begin with, but I think I get what you're saying. With everybody and their brother hopping in on playing video games, you could argue that games will lose their niche factor as they're geared towards pleasing a general audience.
Honestly, I think it's a good thing. With a bigger user base, games will have to be pretty darn shiny to have broad appeal. More gamers means more games, and hopefully games of better quality. I see only bright things ahead.
Posted 17 March 2014 - 11:22 AM
I don't know about that. I've noticed in recent years that game difficulty has been scaled back quite a bit. With many games, you can adjust the difficulty at your own leisure, but to me, that defeats the purpose entirely. It's not fun unless you feel at least a little bit tested. Dark Souls has presented a pretty hefty challenge, and people love it. Maybe it'll turn the tides regarding overall difficulty in games.
Edited by Archie, 17 March 2014 - 11:22 AM.